AI Insights · Timothy · April 2022
Top 5 Three Kingdoms Games on Unified Platform in Australia Q1 2022
Analyzing the performance of the top 5 Three Kingdoms games in Australia during Q1 2022, including their weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Three Kingdoms games on a unified platform in Australia showed varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed breakdown of each game's performance.
新三國志手機版 by Sialia Games experienced fluctuations in weekly revenue, starting at around $33.7K and gradually declining to approximately $17K by the end of March. The game had minimal new downloads, and its weekly active users decreased from 78 to 62 over the quarter.
Dynasty Origins: Conquest from YOOZOO saw a peak in weekly revenue at $7.5K in mid-January, followed by a steady decline to about $1K by the end of the quarter. The game's weekly downloads started at 266 and dropped to around 53, indicating a declining trend. Data for active users was not provided.
三国杀 from 杭州游卡网络技术有限公司 showed a significant increase in weekly revenue, reaching over $10K by the end of March. Weekly downloads hovered around 20-49, with a slight uptick at the end of February. The game's weekly active users remained relatively stable, ranging from 140 to 164 throughout the quarter.
神魔三國志 by Forever Entertainment Network Limited had a steady weekly revenue of around $1.7K to $3.2K, with slight variations. The game had minimal downloads, with occasional spikes up to nine in a week. Active user data was not available for this game.
Lastly, 三國殺名將傳 from Playbest Limited saw its weekly revenue fluctuate between $1.2K and $2.9K. The game's weekly downloads were minimal, with occasional increases. Data for active users was not provided.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, please visit Sensor Tower.